
I then imported it into Z Brush, pumped up the resolution to 655,360 polys and began what can be best described as either 3-Dimensional drawing or true digital sculpting. Using my Wacom stylus and tablet, I was able to add and subtract mesh as a sculptor adds and subtracts clay, before finally sculpting the fingernails and carving all of the intricate wrinkles and folds in all their glorious minutia (we all know I'm a detail whore).










