Okay, so I wanted to design a unique weapon for a First Person Shooter game. I ended up creating an extraordinarily large rifle that can launch up to three small drones which can be guided via a camera link to a flip-up screen on the rifle itself. I dubbed the weapon the "Air Strike Recon Rifle 3" ( or ASRR-3). The drones can either be used for simple recon work or actual engagement via the mini vulcan chin cannon, mini stinger missiles or payload of 8 rifle grenades. The user can even guide the drones directly into a target, kamikaze style. Heck, if all else fails, the user can simply use the 5.56 mm full automatic integrated rifle. I decked out the weapon in a desert camo, although (obviously), any paint job appropriate to the locale can be added.
Here's a view of the right side of the weapon...
Here's a 3/4 view of the front right side...
Here's a view of left side of the weapon...
Here's a 3/4 rear view with the digital screen up...
Here is a view of one of the drones in folded/packed position...
Here is the same drone with canopy, wings and tail fins extended. Note: the pop down mini vulcan cannon.
Here's a cheesy 3/4 rear view simulated aerial shot...
Wow, another cheesy simulated aerial shot...
Boy, Photoshop sure is fun...
Wish I had compositing skills...
First off, Monsieur Gangster is just there for scale. Second, yes, the weapon is obscenely huge and front-heavy as hell. Heck, even with giant straps, he'd still be taking a nose dive... but within the magical world of FPS games, anything's possible (Redeemer, anyone?). If I suited said hooligan in some absurdly exaggerated Gears of War armor, you'd buy that he could hold it, right? Oh nevermind.
Come to think of it, I think I've actually seen street gangs armed with exotic military weaponry in Grand Theft Auto. Hmmm...
Finally, a super cheesy FPS simulated screen...
...and after launching a drone.
Here's a quick animation of the weapon in action. Note: requires VidX MPEG-4 codec to play.
Lastly, here's a quick animation of one of the drones...
This thing is so cool! I am really glad you made the video to show how the rifle works. The still images and even the description don't do justice to how sweet your weapon really is.
I recently graduated from the Art Institute of Atlanta with a BFA in Game Art & Design (after attaining a BFA in Media Arts/Industrial Design at Ohio State years earlier). After completing an internship at World Touch Gaming, I am currently freelancing.
1 comment:
This thing is so cool! I am really glad you made the video to show how the rifle works. The still images and even the description don't do justice to how sweet your weapon really is.
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