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Swiss Army Knife tutorial render 1.
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Swiss Army Knife tutorial render 2.
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Jet Bike tutorial render 1.
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Jet Bike tutorial render 2.
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Human head render 1.
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Human head render 2. Since the hair spikes, "soul patch," buttons, et al. were separate objects... I hid them, added a goatee to the face texture and changed the eye color for an alternate render.
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Human head render 3. I simply hid the hair and "soul patch" and changed the lighting for a more "hitman" look.
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Human head render 4. At this point I just began having fun with the model: changing the color and shape of the "jacket" and "shirt," adding incandescence/glow to the eyes, changed the lighting, etc.
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Human head render 5. Again, I made several changes to the jacket/shirt, buttons, increased incandescence of eyes, changed light source, etc.
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Human head render 6. Continued messing around with head: changed skin to transparent blinn shader, changed eye color, incandescence/glow, etc.
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